Now that Shadowaaaghs Armageddon is out (and sold out) everywhere, hopefully more rumours come to light regarding the Death Guard release which is pinged for late April/Early May. I’m determined to slow-grow this army like I did with my dwarf one, so many years ago. I did find this gem by Good Ol’ Uncle Von which does have a well thought-out approach to an army, Stillmani style. Having the new kits be expensive is going to be a given, so it should hopefully curb the “I must buy the entire army naow” mentality that’s been pervading wargaming these days. Scale that shit up, yo. It’s the beauty of age of sigmar- you can have a regiment box each and still have a game. Also worth noticing is that a unit of orcs will still be as effective whether the size of the game is 1 unit, 1000, 2000 or even 5000 points.
Moving onto pre-planning this force:
While my No Chaos policy in AoS stands, Chaos marines > Regular Marines. Nurgle also out of the big 4 actually cares about his followers. Instead of treating them as puppets or expendable, Nurgle takes a good deal of interest in his adopted children. Why the Death Guard though? I’m not sure, as there’s been sweet feth all fluff in the HH series aside from Garro on Istvaan III.
As of the current rumours, there’s at least 4 kits- Death Guard Marines/Termies/plague cultists and Morty.
I don’t watch the show, but the opportunity was there, so I took it.
Breaking an army into 1000pt groups, or even 750pts leads me to think that a typical tallyband would be:
2x 10 man unit of Death guard
1x 5 man unit of Terminators
1×20 man unit of plague cultists
Then using further bands to add in things like Pestigors and vehicles if needed. As much as I want to race out and grab either SC! Chaos or the chaos half of DV, I’m gonna stick to the new, dedicated nurgle kits as the visual feel remains consistent…even if it’s a bunch of blobby dudes in olive green armour.
May should be fun,